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Showing posts with label Retail. Show all posts
Showing posts with label Retail. Show all posts

D&D Going Hip and Hipster

As much as I love some Andy Borowitz satire, I cringed at the initial though of the recent New Yorker article covering the resurrection of Dungeons & Dragons.

Upon reading it, my head hurt, I felt a little dirty, and after fears of a clueless hipster wave overtaking my logic center made me empathize with Middle Americans who thought the coasts "didn't get it," I feel a little dirtier.

D&D is booming.  The Fifth Edition books have all hit the Amazon 100 and stayed there for months.  Podcasts and streaming video channels with diverse and telegenic tables of players with at least capable improv ability are entertaining tens of thousands. Even game cafes in Brooklyn are suffering waitlists and trendiness among the "Games Workshop Moms" that is usually reserved for Pokemon, Beanie Babies, Wine Memes, and fashionably comfortable footwear.  Plus, their push for inclusivity of all types of players and characters has pushed upon the doors to let other people into a hobby dominated with socially awkward white dudes, even if the stereotypical character tropes are simply wrapped in a rainbow banner.  We're not really breaking new ground, simply expanding upon a well-prepared base.

On top of all that, I've been through 18 years of mainstream articles touting 3rd/4th/5th, the same old list of celebrity gamers, and whatever the trendiest video site is for games (with an even more judgmental nod to video games).  They are really not hashing anything new I haven't seen in the local paper, or a copy of USAToday many moons ago.

A couple critiques on some of the actual writing in the article:
Calling Gygax Magazine a "once defunct" magazine in the same paragraph that mentions its launch party is confusing to anyone with half a brain cell, and insulting to everyone with more than base knowledge in gaming history.  (Dragon Magazine is discontinued... Gygax Magazine tries to take up the mantle, shenanigans ensue, and while the new TSR is barely alive, Gygax Magazine could most certainly be described as currently defunct.)

Really, I don't when this whole "D&D (and RPGs in General) are Great for Autism" thing went viral to the mainstream, but did anyone look at gaming groups in the 70's, 80's, and 90's?   At least half of the players in them would probably land somewhere on "The Spectrum."   Of course, it can be great for many different groups of people!  It's not kettlebell pilates, naked paintball, or a Gerard Depardieu fan club, it's an imaginative social activity with friends.

And finally, I don't care what your style guide demands, the trademark is for "D&D," and has been for decades, so you don't need to plaster the obnoxious and migraine-inducing "D. & D." throughout the article.  It's the moniker for the brand not the abbreviation some short line railroad in eastern Idaho.

I guess in the this post-media world we're now fully entrenched in, any media coverage truly is a positive for any entity, but I can seriously say, with my nearly thirty years of general gaming, industry news, retail and manufacturing experience, and hobby history, that I had no clue where the author really wanted to go with the article after the first read-through.

And regardless of whether I agree or disagree with the angles and directions of the article, if I can't figure it out, I have concerns that the regular readers of the New Yorker will be even more flummoxed. 
As much as I love some Andy Borowitz satire, I cringed at the initial though of the recent New Yorker article covering the resurrection of Dungeons & Dragons.

Upon reading it, my head hurt, I felt a little dirty, and after fears of a clueless hipster wave overtaking my logic center made me empathize with Middle Americans who thought the coasts "didn't get it," I feel a little dirtier.

D&D is booming.  The Fifth Edition books have all hit the Amazon 100 and stayed there for months.  Podcasts and streaming video channels with diverse and telegenic tables of players with at least capable improv ability are entertaining tens of thousands. Even game cafes in Brooklyn are suffering waitlists and trendiness among the "Games Workshop Moms" that is usually reserved for Pokemon, Beanie Babies, Wine Memes, and fashionably comfortable footwear.  Plus, their push for inclusivity of all types of players and characters has pushed upon the doors to let other people into a hobby dominated with socially awkward white dudes, even if the stereotypical character tropes are simply wrapped in a rainbow banner.  We're not really breaking new ground, simply expanding upon a well-prepared base.

On top of all that, I've been through 18 years of mainstream articles touting 3rd/4th/5th, the same old list of celebrity gamers, and whatever the trendiest video site is for games (with an even more judgmental nod to video games).  They are really not hashing anything new I haven't seen in the local paper, or a copy of USAToday many moons ago.

A couple critiques on some of the actual writing in the article:
Calling Gygax Magazine a "once defunct" magazine in the same paragraph that mentions its launch party is confusing to anyone with half a brain cell, and insulting to everyone with more than base knowledge in gaming history.  (Dragon Magazine is discontinued... Gygax Magazine tries to take up the mantle, shenanigans ensue, and while the new TSR is barely alive, Gygax Magazine could most certainly be described as currently defunct.)

Really, I don't when this whole "D&D (and RPGs in General) are Great for Autism" thing went viral to the mainstream, but did anyone look at gaming groups in the 70's, 80's, and 90's?   At least half of the players in them would probably land somewhere on "The Spectrum."   Of course, it can be great for many different groups of people!  It's not kettlebell pilates, naked paintball, or a Gerard Depardieu fan club, it's an imaginative social activity with friends.

And finally, I don't care what your style guide demands, the trademark is for "D&D," and has been for decades, so you don't need to plaster the obnoxious and migraine-inducing "D. & D." throughout the article.  It's the moniker for the brand not the abbreviation some short line railroad in eastern Idaho.

I guess in the this post-media world we're now fully entrenched in, any media coverage truly is a positive for any entity, but I can seriously say, with my nearly thirty years of general gaming, industry news, retail and manufacturing experience, and hobby history, that I had no clue where the author really wanted to go with the article after the first read-through.

And regardless of whether I agree or disagree with the angles and directions of the article, if I can't figure it out, I have concerns that the regular readers of the New Yorker will be even more flummoxed. 
reade more... Résuméabuiyad

WizKids and Games Workshop Sign Mysterous Pact of Darkness

Press Release from Wizkids.com

WizKids Announces New Partnership with Games Workshop

Reveals Plans to Release New Games set in the Critically Acclaimed Warhammer 40,000™ Universe

October 19, 2017 – Hillside, NJ – WizKids, the leader in high-quality pre-painted miniatures and established board games, today revealed a multi-year partnership with acclaimed fantasy miniatures company, Games Workshop. The new partnership will extend the Warhammer 40,000 universe IP across multiple categories, including, Dice Building Games™, board games and more!

“We’re thrilled to be working with Games Workshop and the Warhammer 40,000 license,” said Justin Ziran, president of WizKids. “This beloved franchise is known the world over and our partnership will allow us to create amazing products and experiences for fans everywhere.”

The multi-year deal will span numerous categories and include the most iconic Warhammer 40,000 characters and more. WizKids will create two new board games, along with dice games based in the Warhammer 40,000 universe, with additional plans to republish classic board games Fury of Dracula and Relic.

WizKids will begin rolling out the new product lines in mid 2018.

For more information on WizKids, visit: www.wizkids.com.

About WizKidsWizKids/NECA, LLC, a wholly-owned subsidiary of NECA, is a New Jersey-based game developer and publisher dedicated to creating games driven by imagination. WizKids first pioneered the Combat Dial system featured in HeroClix, the leading collectible miniatures game on the market, with over 750 million miniature game figures sold worldwide. WizKids continues to produce new proprietary game platforms and properties including the award-winning fantasy board game Mage Knight, the groundbreaking Dice Building Game engine used in the critically-acclaimed game Quarriors! and Dice Masters, as well as its widely hailed execution of Attack Wing. For additional information, visit www.wizkids.com.

About Games WorkshopGames Workshop® Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer®: Age of Sigmar® and Warhammer® 40,000® games, miniature soldiers, novels and model kits through more than 460 of its own stores (branded Games Workshop® or Warhammer®), the www.games-workshop.com web store and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including our publishing division ‘Black Library’ and our special resin miniatures studio ‘Forge World’) can be found at www.games-workshop.com.

So what does this mean?  What it doesn't mean there will be an availability of cheap clix-style orks, tyrannids, and eldar. It doesn't say it can't happen eventually, but a focus on board games and dice games means the clix-focus most grognards are still associate with WizKids is getting pushed further into other endeavors.  I anticipate them filling the licensing requirements for board games like Fantasy Flight had previously done. 
Press Release from Wizkids.com

WizKids Announces New Partnership with Games Workshop

Reveals Plans to Release New Games set in the Critically Acclaimed Warhammer 40,000™ Universe

October 19, 2017 – Hillside, NJ – WizKids, the leader in high-quality pre-painted miniatures and established board games, today revealed a multi-year partnership with acclaimed fantasy miniatures company, Games Workshop. The new partnership will extend the Warhammer 40,000 universe IP across multiple categories, including, Dice Building Games™, board games and more!

“We’re thrilled to be working with Games Workshop and the Warhammer 40,000 license,” said Justin Ziran, president of WizKids. “This beloved franchise is known the world over and our partnership will allow us to create amazing products and experiences for fans everywhere.”

The multi-year deal will span numerous categories and include the most iconic Warhammer 40,000 characters and more. WizKids will create two new board games, along with dice games based in the Warhammer 40,000 universe, with additional plans to republish classic board games Fury of Dracula and Relic.

WizKids will begin rolling out the new product lines in mid 2018.

For more information on WizKids, visit: www.wizkids.com.

About WizKidsWizKids/NECA, LLC, a wholly-owned subsidiary of NECA, is a New Jersey-based game developer and publisher dedicated to creating games driven by imagination. WizKids first pioneered the Combat Dial system featured in HeroClix, the leading collectible miniatures game on the market, with over 750 million miniature game figures sold worldwide. WizKids continues to produce new proprietary game platforms and properties including the award-winning fantasy board game Mage Knight, the groundbreaking Dice Building Game engine used in the critically-acclaimed game Quarriors! and Dice Masters, as well as its widely hailed execution of Attack Wing. For additional information, visit www.wizkids.com.

About Games WorkshopGames Workshop® Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer®: Age of Sigmar® and Warhammer® 40,000® games, miniature soldiers, novels and model kits through more than 460 of its own stores (branded Games Workshop® or Warhammer®), the www.games-workshop.com web store and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including our publishing division ‘Black Library’ and our special resin miniatures studio ‘Forge World’) can be found at www.games-workshop.com.

So what does this mean?  What it doesn't mean there will be an availability of cheap clix-style orks, tyrannids, and eldar. It doesn't say it can't happen eventually, but a focus on board games and dice games means the clix-focus most grognards are still associate with WizKids is getting pushed further into other endeavors.  I anticipate them filling the licensing requirements for board games like Fantasy Flight had previously done. 
reade more... Résuméabuiyad

Magic: The Gathering - Arena of the Planeswalkers Board Game at Five Below.

Outside of helping Maja write an actual graphic novel using Rory's Story Cubes, it's been very light gaming-wise this weekend. 

With the kids off to an amusement parks Halloween festival with family, my wife and I celebrated our 11th wedding anniversary a day late, with childless lunch at TGI Fridays and an exciting hockey game between the Wilkes-Barre Scranton Penguins and the Syracuse Crunch. 

Unfortunately, even in our relaxed state, we're so efficient getting out the door and eating that we had 90 minutes to burn before puck drop. 

Working on a rumor I got last week, I suggested the chain Five Below, which, if you don't have girls under 13 in your house, is effectively a store where everything is five dollars or less, and 80% of the merchandise drives young girls into madness.

No need for Shopkins, cute t-shirts, and forty horrible shades of nail polish, but my wife confirmed the rumors by pointing out this before I could find it:
This is Magic: The Gathering Arena of the Planeswalkers board game.    Over two years ago this was solicited through the hobby store channels , and I asked two questions:  How much was it, and how deep was this getting distributed, because the company was listed under Hasbro rather than WotC.

Two years later, it's on clearance at Five Below for five dollars, well under the $30.00+ retail price I've seen on FLGS shelves. 

To be honest, even before reading the rulebook, it's not a bad deal.  Thirty plastic figures (ten of them with a "speed paintjob" from China), some battleboards, some dice akin to BattleMasters, and a shiny black d20 equals an impulse buy that might be useful. 

For five bucks, I'm surprised I only bought one.   Sure, it's toy company quality sculpts that might be a smidge small for 30mm, but I can think of nowhere else where $15 would net you six hellhounds and a vatload elves, phoenixes, and various warlords and beasties. 

I'll even try it out to see if it plays okay...

It's no Kay-Bee Toys deal for Star Wars Figures and D&D modules from the early 90's, but I'll take it.

FYI:  No Five Below in your area, I did find it online at Target for a little over $17.  Still not a bad price....
Outside of helping Maja write an actual graphic novel using Rory's Story Cubes, it's been very light gaming-wise this weekend. 

With the kids off to an amusement parks Halloween festival with family, my wife and I celebrated our 11th wedding anniversary a day late, with childless lunch at TGI Fridays and an exciting hockey game between the Wilkes-Barre Scranton Penguins and the Syracuse Crunch. 

Unfortunately, even in our relaxed state, we're so efficient getting out the door and eating that we had 90 minutes to burn before puck drop. 

Working on a rumor I got last week, I suggested the chain Five Below, which, if you don't have girls under 13 in your house, is effectively a store where everything is five dollars or less, and 80% of the merchandise drives young girls into madness.

No need for Shopkins, cute t-shirts, and forty horrible shades of nail polish, but my wife confirmed the rumors by pointing out this before I could find it:
This is Magic: The Gathering Arena of the Planeswalkers board game.    Over two years ago this was solicited through the hobby store channels , and I asked two questions:  How much was it, and how deep was this getting distributed, because the company was listed under Hasbro rather than WotC.

Two years later, it's on clearance at Five Below for five dollars, well under the $30.00+ retail price I've seen on FLGS shelves. 

To be honest, even before reading the rulebook, it's not a bad deal.  Thirty plastic figures (ten of them with a "speed paintjob" from China), some battleboards, some dice akin to BattleMasters, and a shiny black d20 equals an impulse buy that might be useful. 

For five bucks, I'm surprised I only bought one.   Sure, it's toy company quality sculpts that might be a smidge small for 30mm, but I can think of nowhere else where $15 would net you six hellhounds and a vatload elves, phoenixes, and various warlords and beasties. 

I'll even try it out to see if it plays okay...

It's no Kay-Bee Toys deal for Star Wars Figures and D&D modules from the early 90's, but I'll take it.

FYI:  No Five Below in your area, I did find it online at Target for a little over $17.  Still not a bad price....
reade more... Résuméabuiyad

(Review) Bushkill Cards and Games - Wind Gap, PA

It's been a long time since I've done a game store review, and a run down with my daughter Maja to visit my Mother allowed me a tiny window to check out some game stores.  As is always the case, the window grew even smaller, but I managed one on the way back, for nostalgia's sake.

Stuck in an odd little strip mall, a half block off the main drag (PA 512) in Wind Gap, Pennsylvania is Bushkill Cards and Games.  It's a tiny little store whose dominant focus is Magic: The Gathering, with a little linked X-Box gameplay on the side.

I'm no longer a Magic player, but a) a small store with a single focus is easy to review and b) it's in the same strip mall that Griffon Games, the last gaming store I managed, once resided.  A little nostalgia and a little hope that the Slate Belt of PA is served by a decent game.

As we walked in during this dreadful Fall heat wave, I was not surprised nor taken aback by the fans running and a few light being turned off.  A Sunday with a small crew of locals for a tournament was a nice, relaxed setting.  Save the AC for the Pre-Release that was later that afternoon.

Picture from their Facebook page.
With a quick word from a regular/fellow employee, the woman behind the counter looked up from the mind-numbing work of sorting Magic cards and was extremely pleasant, answering a ton of my daughter's random questions with prompt answer and a smile.

I'm out of the loop, but unlike a number of FLGS in my area, they had stock AND variety.  I'll take a gamble and say they had every set from the last few years, available in boosters, the crazily priced Modern Masters, the promotional decks, and a more than adequate stock of card supplies (binder pages/deck sleeves/boxes/etc).

In other words, stuff that a common Modern (Type II for us old folks) Magic player wants.    The singles were neat, but not priced (no one seems to do it anymore, even for high value cards), and thanks to Maja persistent questioning, we discovered that some of the singles held a dual roll in case, as well as a spot on their eBay store.  Once  the nice woman took the time to explain to Maja, the next customer did buy such cards, and she was forced to adjust the online inventory before helping us.  As a man who thinks inventory control at an FLGS is sexy, I have a great appreciation for that.

Other than that, they had reasonably priced snacks, and the best thing that puts them leaps and bounds past my old store, they take credit cards!

We snagged two packs of cards and left, pleased with the state of affairs.

As I really have three criteria for a game store nowadays (cleanliness, friendliness, and inventory), on the Gaming With the Gnomies Five-Gnome Rating Scale, i'll give Bushkill Cards and Games four out of five gnomes.
I would definitely bring both my daughters to the store next time. It's clean (active open gaming is always a trial) the stock, for what they focus on, is plentiful and well positioned, and I received a phenomenally better greeting than the last ten visits from my two FLGS's combined.  I didn't get a chance to see the player base in all its glory, but if I lived around the Wind Gap area, I would strongly think about venturing into Magic again.

My wife appreciates that it's a little under an hour away.

Bushkill Cards and Games is located at 31 W 1st St, Ste 2 (Between the Magistrate and the Uniform Supply Store)
It's been a long time since I've done a game store review, and a run down with my daughter Maja to visit my Mother allowed me a tiny window to check out some game stores.  As is always the case, the window grew even smaller, but I managed one on the way back, for nostalgia's sake.

Stuck in an odd little strip mall, a half block off the main drag (PA 512) in Wind Gap, Pennsylvania is Bushkill Cards and Games.  It's a tiny little store whose dominant focus is Magic: The Gathering, with a little linked X-Box gameplay on the side.

I'm no longer a Magic player, but a) a small store with a single focus is easy to review and b) it's in the same strip mall that Griffon Games, the last gaming store I managed, once resided.  A little nostalgia and a little hope that the Slate Belt of PA is served by a decent game.

As we walked in during this dreadful Fall heat wave, I was not surprised nor taken aback by the fans running and a few light being turned off.  A Sunday with a small crew of locals for a tournament was a nice, relaxed setting.  Save the AC for the Pre-Release that was later that afternoon.

Picture from their Facebook page.
With a quick word from a regular/fellow employee, the woman behind the counter looked up from the mind-numbing work of sorting Magic cards and was extremely pleasant, answering a ton of my daughter's random questions with prompt answer and a smile.

I'm out of the loop, but unlike a number of FLGS in my area, they had stock AND variety.  I'll take a gamble and say they had every set from the last few years, available in boosters, the crazily priced Modern Masters, the promotional decks, and a more than adequate stock of card supplies (binder pages/deck sleeves/boxes/etc).

In other words, stuff that a common Modern (Type II for us old folks) Magic player wants.    The singles were neat, but not priced (no one seems to do it anymore, even for high value cards), and thanks to Maja persistent questioning, we discovered that some of the singles held a dual roll in case, as well as a spot on their eBay store.  Once  the nice woman took the time to explain to Maja, the next customer did buy such cards, and she was forced to adjust the online inventory before helping us.  As a man who thinks inventory control at an FLGS is sexy, I have a great appreciation for that.

Other than that, they had reasonably priced snacks, and the best thing that puts them leaps and bounds past my old store, they take credit cards!

We snagged two packs of cards and left, pleased with the state of affairs.

As I really have three criteria for a game store nowadays (cleanliness, friendliness, and inventory), on the Gaming With the Gnomies Five-Gnome Rating Scale, i'll give Bushkill Cards and Games four out of five gnomes.
I would definitely bring both my daughters to the store next time. It's clean (active open gaming is always a trial) the stock, for what they focus on, is plentiful and well positioned, and I received a phenomenally better greeting than the last ten visits from my two FLGS's combined.  I didn't get a chance to see the player base in all its glory, but if I lived around the Wind Gap area, I would strongly think about venturing into Magic again.

My wife appreciates that it's a little under an hour away.

Bushkill Cards and Games is located at 31 W 1st St, Ste 2 (Between the Magistrate and the Uniform Supply Store)
reade more... Résuméabuiyad