Remember that Free-to-Play and Preferred players buy from the Crew Skill Vendor at 125% normal price.
- Vendor - Remember that Free-to-Play and Preferred players buy from the Crew Skill Vendor at 125% normal price (rounded down).
- Mission Cost - This is the cost of a Crew Skill Mission to get the Crafting Supplement. There is a slight chance of total failure, resulting in no materials and no credit refund.
- Mission (5) - This is the cost-per-unit if the Crew Skill Mission returns the minimum number of units, which is 5 units. Typically a mission returns 5-10 units, or about three times that much on a critical success.
- Mission (7) - This is the cost-per-unit if the Crew Skill Mission returns the average of 7 units.
- Mission (10) - Assuming that 1 in 4 missions is a critical success (25% from Companion Influence level 50), on average you will get 10 units per mission.
Grade | Vendor | Mission Cost | Mission (5) | Mission (7) | Mission (10) |
1 | 10 | 125 | 25 | 18 | 13 |
2 | 50 | 525 | 105 | 75 | 53 |
3 | 100 | 925 | 185 | 132 | 93 |
4 | 150 | 1300 | 260 | 186 | 130 |
5 | 200 | 1600 | 320 | 229 | 160 |
6 | 400 | 1850 | 370 | 264 | 185 |
7 | 600 | 2100 | 420 | 300 | 210 |
8 | 800 | 2350 | 470 | 336 | 235 |
9 | 1200 | 2600 | 520 | 371 | 260 |
10 | 1800 | 2850 | 570 | 407 | 285 |
You can see that you are most likely to get your credits' worth if you run Crew Skill Missions for Grade 6+ Crafting Supplements, and you are better off saving time (and often credits) to buy Grade 1-5 Supplements from the Vendor.
However, an additional consideration for Grade 6 Crafting Supplements is running Slicing Grade 9 Lockbox missions instead since you might net just as much in versatile credits.
Therefore, our final recommendation is to run Crew Skill Missions (especially if you are using high-Influence companions) for Grades 7 to 10, and buy Grades 1-6 either from the Crew Skill Vendor or from the Galactic Trade Network where deals might show up at below-Vendor prices.
However, an additional consideration for Grade 6 Crafting Supplements is running Slicing Grade 9 Lockbox missions instead since you might net just as much in versatile credits.
Therefore, our final recommendation is to run Crew Skill Missions (especially if you are using high-Influence companions) for Grades 7 to 10, and buy Grades 1-6 either from the Crew Skill Vendor or from the Galactic Trade Network where deals might show up at below-Vendor prices.
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